Friday, July 30, 2010

Test Renders in Marmoset




These are Test renders done in Marmoset to make sure everything is rad before I decrease the textures and throw it in Unreal 3 for epicness. Since these are Test shots they are 2048s but they hold well at 1024s. I still need to check to see how it works as a 512. It's at 3174 tris but may vary in the end result.

THESE ARE NOT MY DESIGNS! This was a test to see if I could recreate Ratchet's Turret from High Moon Studio's game Transformers: War For Cybertron.


this is the original prop from the game. * it's SUPER contrasted cause I messed with it in Photoshop so I can see details more clearly..it's a lot darker in game. =D *



Update!


Still more work to do! No spec.. basic normals..gotta do a little more dirt.


Monday, July 26, 2010

Turret from Transformers: War for Cybertron


Low Poly..still gotta fix the normals and stuff


Saturday, July 10, 2010

Gladius...


512 textures. I may actually redo the entire thing in a later date. But it's good for now for test animations.