These are Test renders done in Marmoset to make sure everything is rad before I decrease the textures and throw it in Unreal 3 for epicness. Since these are Test shots they are 2048s but they hold well at 1024s. I still need to check to see how it works as a 512. It's at 3174 tris but may vary in the end result.
THESE ARE NOT MY DESIGNS! This was a test to see if I could recreate Ratchet's Turret from High Moon Studio's game Transformers: War For Cybertron.
this is the original prop from the game. * it's SUPER contrasted cause I messed with it in Photoshop so I can see details more clearly..it's a lot darker in game. =D *
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